Welcome to VINCI'13


Visual communication through graphical or sign languages has long been conducted among human beings of different backgrounds or cultures, and in recent decades between human and machine. In today's digital world, visual information is typically encoded with various metaphors commonly used in daily life to facilitate rapid comprehension and easy analysis during the communication process. Visual information communication generally encompasses information visualization, graphical user-interfaces, visual analytics, and visual languages. It has been successfully employed in knowledge discovery, end-user programming, modeling, rapid systems prototyping, education, and design activities by people of many disciplines including architects, artists, children, engineers, and scientists. In addition, visual information is increasingly being used to facilitate human-human communication through the Internet and Web technology, and electronic mobile devices.

The 6th International Symposium on Visual Information Communication and Interaction (VINCI 2013) provides an international forum for researchers and industrial practitioners to discuss the state of the art in visual communication theories, designs, and applications. VINCI has been previously held in Shanghai (VINCI'2008), Sydney (VINCI'2009), Beijing (VINCI'2010), Hong Kong (VINCI'2011), and Hangzhou (VINCI'2012). VINCI '2013 will be held on 17-18 August in Tianjin, China.

We are soliciting high quality research papers reporting on original research as well as system development experiences across a wide spectrum of interests and disciplines, including computer science, design, arts, sociology, anthropology and psychology. We are particularly interested in work that bridges the divide between technology, art and design. Accepted papers will be published by ACM Press and made available in the ACM Digital Library, as has been the case in previous years. Like VINCI 2010, 2011 and 2012 papers, accepted VINCI 2013 papers will be EI-indexed. Selected papers will be published in special issues of appropriate journals including the Journal of Visual Languages and Computing (JVLC) and International Journal of Software and Informatics (IJSI). Papers must be written in English.

Scopes and Topics


Topics of interest include, but are not limited to the following:

Area 1: Visualization methodologies

  • Information visualization
  • Graph drawing and visualization
  • Cognitive aspects of visual information comprehension
  • Visual metaphors and symbols
  • Usability or empirical study of new visual metaphors
  • Design theory in the digital age
  • Aesthetics in visual communication and digital media
  • Interaction methods (touch-based, haptic, vision-based, multi-modality

Area 2: Visualization applications

  • Visual Analytics
  • Sketching
  • Graphical user interface design
  • Software visualization
  • Visual approaches to knowledge discovery
  • Visual programming and modeling languages
  • Visualization on mobile devices
  • Animation
  • Game design

Area 3: Visual design & art

  • Interaction design
  • Interactive art
  • Infographie and data-driven art
  • Virtual actors
  • Interactive storytelling
  • Augmented reality and its applications
  • Computational (or digital) aesthetics
  • Wearable computers
  • Ubiquitous / responsive environments
  • Entertainment technology

Last Updated:2013-04-19